3D Artist
Embark Studios AB · Stockholm · Tills vidare
Embark Studios is hiring a **3D Artist** to help construct the environments and play spaces that define their games. The position focuses on creating high-quality hard surface assets while innovating and developing efficient content creation workflows. Working closely with fellow artists, designers, and tool creators, the artist also participates in playtests and provides gameplay feedback. This is a fully **on-site position**, and the studio is only considering candidates who currently reside in Sweden. Applicants need a minimum of **two years of relevant professional experience** within the game industry, supported by a portfolio showcasing realistic game art. Qualified candidates must demonstrate fluency in English, an excellent visual skillset, proficiency across multiple software packages, and the ability to align work with both artistic direction and technical constraints. Enthusiasm for weapon or vehicle art is considered an asset, though it is not required.
As a 3D Artist at Embark you have an important role in the creation of our worlds and play spaces. Working closely with other artists, designers and tool creators, your role will be to help build the content that defines our worlds.
Your goal is to surprise players with the best and most unexpected experiences possible that they may not yet have known they wanted. You enjoy playing a variety of games, with an understanding and interest in the full width of game creation. You have the drive to harness your expertise and ideas in influencing how we work at Embark, enabling us to build better experiences for our players. Your curiosity for new methods and workflows give you a wide range of software proficiencies and skills, in which you actively share and collaborate with colleagues in order to strengthen the team.
With an understanding that experimentation is a balance between meaningful innovation and executing best practices, you have a knack for choosing the smartest route, and when it’s time to declare success or failures to learn from.
Examples of responsibilities
- Create high quality hard surface assets for our games
- Innovate and develop exciting content creation workflows
- Participate in playtests and provide feedback on the game
- Collaborate with your fellow game makers
We would love if you have
- A creative and curious mind
- Minimum 2 years of relevant professional experience within the game industry
- A portfolio that showcases realistic game art
- A genuine enthusiasm for weapon art and/or vehicle art is a welcome plus, though not a must
- Initiative and a problem-solving mindset, with a habit of investigating challenges on your own
- A strong passion for art, games and relevant technologies
- Excellent visual skillset and deep artistic understanding and knowledge
- Experience in multiple softwares and content creation workflows
- Great understanding and ability to work according Game and Art Direction as well as technical constraints
- Fluency in English
This is an on-site role, and we are only considering candidates already residing in Sweden.
At Embark we offer competitive salaries, passionate colleagues to share knowledge with and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
Be yourself at Embark and make games while doing so. Please apply with confidence. We can’t wait to hear from you (in English)!