Character Artist
Embark Studios AB · Stockholm · Tills vidare
Embark Studios AB is seeking a **Character Artist** to design, build, and implement characters and creatures for games and digital entertainment. Working closely with programmers, animators, and technical artists, the position focuses on modeling and texturing highly detailed characters and creatures, scanning subjects, and cleaning up photogrammetry. Additional duties include collaborating across game-making disciplines, taking part in playtests, providing gameplay feedback, and balancing creative experimentation with technical constraints and art direction. Candidates should have **two years of relevant professional experience** in the game industry, alongside an excellent visual skillset and deep artistic knowledge. **Professional English communication skills** are required, as is current residence in Sweden, as the studio is only considering applicants already living there. An interest or background in character concept and design is considered an advantage.
As a Character Artist at Embark you will play an important and creative role being part of designing, building and implementing the characters and creatures.
You will work closely with programmers, animators, technical artists, technical animators etc. to be part of changing how we build characters in the future, within games and digital entertainment.
Your passion is to surprise players with well-tuned and beautifully built experiences. You enjoy a variety of games — sometimes deconstructing and analyzing, other times just playing.
You think hard about how players explore and experience games, and you imagine a future where players can be part of creating their own unique experiences.
You know that experimenting is a gamble. But you have a knack for choosing the smartest route, and you know when it’s time to declare success or failure. You make sure to balance meaningful innovation with executing best practices.
Example of responsibilities
- Model and texture highly detailed game character and creature models
- Participate in playtests and provide feedback on the game
- Scan characters and clean up photogrammetry
- Collaborate with your fellow game makers
We would love if you have
- A creative and curious mind
- 2 years of relevant professional experience within the game industry
- A strong passion for art, games and relevant technologies
- An interest in or experience with character concept/design is a plus
- Excellent visual skillset and deep artistic understanding and knowledge
- Great understanding and ability to work according Game and Art Direction as well as technical constraint
- Professional English communication skills
For this role we are only considering candidates already residing in Sweden.
At Embark we offer competitive salaries, a generous profit-sharing program, and much more, but most of all we invite you to take part of a journey into the unknown, to build creative, surprising and beautiful experiences together.
We welcome people from all backgrounds and are looking forward to reading more about you (in English)!